Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
A Tamer Seer no longer binds wounds... they simply close on their own in her presence. Her touch can draw the life from a foe, and an intent stare can disrupt the mind. Others instinctively follow the wisdom of a seer.
Advances from: | Healer |
---|---|
Advances to: | High Seer |
Cost: | 50 |
HP: | 60 |
Pomicanje: | 5 |
XP: | 100 |
Level: | 3 |
Alignment: | lawful |
ID | Tamer Seer |
Abilities: | life aura, allied protection, leadership |
None arcane | 12 - 2 melee | skillful drains | |
None impact | 9 - 3 melee | skillful | |
None arcane | 4 - 4 ranged | slows inevitable |
Resistances: | |
---|---|
blade | 10% |
pierce | 10% |
impact | -30% |
fire | 20% |
cold | 0% |
arcane | 20% |
Terrain | Movement Cost | Obrana |
---|---|---|
Castle | 1 | 70% |
Cave | 2 | 40% |
Coastal Reef | - | 0% |
Deep Water | 99 | 30% |
Flat | 1 | 60% |
Forest | 1 | 70% |
Frozen | 2 | 30% |
Hills | 1 | 60% |
Impassable | 99 | 20% |
Mountains | 2 | 60% |
Mushroom Grove | 2 | 70% |
Sand | 2 | 40% |
Shallow Water | 3 | 40% |
Swamp | 2 | 60% |
Unwalkable | 99 | 20% |
Village | 1 | 70% |